It doesn’t make their actions in Backbone any less terrible, but at least you can begin to understand why they do the things they do.Ĭlarissa is a far more complex character than I gave her credit for.Īs I’ve already mentioned, Tails: The Backbone Preludes is a point-and-click adventure. I honestly loved this approach, and was surprised to find myself sympathizing with certain characters I never would have suspected. This allows for time jumps in between the character’s lives, detailing some of the pivotal moments that shaped them into the characters we meet at the start of Backbone. The game is presented in a series of playable vignettes, so to speak. Instead, you follow each of theses characters throughout several chapters. Tails: The Backbone Preludes doesn’t follow one character arc all the way through at one time. Meanwhile, Eli is out in the desert wasteland beyond the wall, on the brink of making the discovery of a lifetime. Clarissa is trying to prove her worth to the criminal underbelly of the city, lorded over by her father. Renee is trying to establish herself as a hard-hitting journalist, much to the dismay of her neglected husband. Howard is just beginning his time at college, still uncertain of what career path he wants to follow. Then there’s Eli, who is a brand-new character we never got to meet in Backbone. You follow a few characters from the original game, such as Howard, Renee, and Clarissa. Howard’s proving he’s a regular Casanova.īeing a prequel, Tails: The Backbone Preludes takes place years before the events of Backbone.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |